Edward Tuckwell's Cinematic Illustrations Look Ready To Move

Edward Tuckwell's Cinematic Illustrations Look Ready To Move

MIKE O'DONNELL / EDITOR

WNW Member Edward Tuckwell's work often looks like it's pulled from a classic film that doesn't yet exist. The cinematic staging and palpable tension of Edward's world draw the viewer in, with his images often feeling like they're pausing mid-motion. We interview Edward to talk about his creative style, his biggest influences (who tend to be filmmakers), and the turning point of his creative career, which he credits to London: "It seems like a common trend with a lot of people I know, but there’s a certain relentless buzz of a capital city which is so important for a freelance creative starting out. Being around people whose work I admire, collaborating on projects, and fully immersing myself in the industry helped me develop."

 

Tell us a bit about your creative background. Who is Edward and how did he get here?

I knew from a relatively early age that I wanted to work in some form of creative job. My mother was a landscape architect, and my father works in construction so I thought I would end up pursuing a career in Architecture. At the time of my foundation year, I wanted to explore multiple disciplines and found that Illustration was a good compromise between graphic design, traditional art, and photography. Since then I’ve leaned on the graphics side more and more until I’ve ended up with the approach I have today.

 

How would you describe your creative style? Do you recognise a signature style that links most of your projects, or do you try to excuse yourself and approach each project as its own entity?

I think it's important to come at a project from a fresh perspective without forcing a visual style that might not be suitable for the job. Having said that, there is a need to keep some sort of consistency across the board. It's a balancing act. I tend to use sections of flat colour to define the illustration, combined with a small analogue element of some sort - a scanned texture, brush stroke or dissolved gradient for example.

 

What do you see as the turning point in your creative development and career so far?

Leaving part-time work and moving to London. It seems like a common trend with a lot of people I know, but there’s a certain relentless buzz of a capital city which is so important for a freelance creative starting out. Being around people whose work I admire, collaborating on projects, and fully immersing myself in the industry helped me develop.

 

What were some of the challenges in launching your creative career?

One of the largest challenges was working around my job in a restaurant to develop a body of work. Finding the time to do that was difficult, and my social life at the time suffered as a result. From there, getting enough regular design work to support myself financially was a big hurdle to overcome.

Which of your projects are you proudest of and why? 

The TFL campaign for ‘New Spacious Trains’ on the Underground was a nice moment. The job came in soon after I had moved to London, and was the first time I’d actually felt proud of a piece of work I had produced. I’m currently working on a 3-year ongoing project with Studio Pensom and SMOKE Creatives for The Canal & River Trust, illustrating the covers of Waterfront magazine. They’re shaping up to be a really good set of images, and I’m very thankful to be part of the project.

What would be your dream project or job, or is it already on your resume?

I would love to work on a modern-day film poster with a top director, much in the vein of S. Bass / A. Hitchcock. Or produce something for BAFTA, Cannes, The Oscars… But I'm dreaming.

 

How would you define the London creative scene?

Vibrant. Driven. Relentless.

 

How do you see the creative landscape shifting in the UK/Europe?

I’d find it hard to predict to be honest. People have been saying for years now that print media will die out soon, but it only seems to be going from strength to strength, much in the same way vinyl has had a massive popular resurgence. I see new magazines, publications and exciting print work emerging all over the place. I can only hope that we don’t loose our connection to tactile things… even though most of my day is spent staring at a computer screen.

If not here, where would you most like to live?

Rural Japan. I’d like to live somewhere totally alien to London and the UK for a couple of years.

 

Who are your biggest creative influences?

In my personal work, I take a lot of influence from film, old and new. I see Paul Thomas Anderson, Steve McQueen, Damien Chazelle and Alejandro González Iñárritu as some of the finest directors working today, and I always make an effort to catch their films in the cinema. Other than that I pretty much worship these late image makers - Eyvind Earle, Moebius, Fumio Watanabe and Saul Bass.

 

What scares you most about making creativity your career?

The need to work for money taking over the love of making art.

One book, one album, one movie, one show. Go.

The Road - Cormac McCarthy

Hail To The Thief - Radiohead

There Will Be Blood - Paul Thomas Anderson / Robert Elswit

True Detective - Cary Fukunaga / Nic Pizzolatto 

 

What is your most treasured possession?

My 1970s Zieleman ‘Type Special’ racer. It's the oldest possession I own, and I use it daily to transport me around the city - mainly to and from work.

 

What did you want to be when you were growing up? 

A downhill mountain bike rider of all things. We used to have a downhill track near my house in the countryside growing up, where the top teams in the UK would come to ride on the weekends. I used to go down there with my mates from school and watch guys launch themselves off dirt jumps that towered over our heads. It was the coolest thing ever.

What do you do when Not Working?

Going to gigs, traveling to and from Brighton, spending time with my girlfriend, indulging in computer games, visiting galleries and hibernating at the cinema.

 

What’s the best advice you’ve ever heard or received that all creatives should hear?

I said something along the lines of this in another interview a few years back, and I think it's just as apt now as it was then… Take advice with a pinch of salt, others' experiences may not apply or work for you. Just make work.

Who are some WNW members whose work you admire and why?

Janne Iivonen - A fantastic Brighton based Illustrator, with some of the best character-based figures in the game. 

Kate Copeland - Without a doubt the most talented person working with brush and ink today, she depicts photorealism with a truly unique eye. Based in London. 

Adam Avery - The Norwich work-horse with a vibrant use of colour and an always interesting collection of graphic shapes in his compositions.

 

What’s next for you? What are you working on now?

I'm working on a variety of projects at the moment, a couple I can’t talk about. Right now I'm on the next installment of Waterfront mag, a drink's bottle label, and some illustration work for a south-west music event.

 

Discover more creative talent and projects like this on Working Not Working.

If you're a WNW Member with new work, exhibits, products, or news to share, email us.

 

All Hail The Queen, London's Ace Directing Duo

All Hail The Queen, London's Ace Directing Duo

MIKE O'DONNELL / EDITOR

WNW Members Dan Lumb and Crinan Cambell, the directing duo that goes by The Queen, aren't afraid to experiment with different techniques and styles. It's what keeps their work fresh, inviting their audience into the unexpected with each and every project. In our interview below, The Queen takes us on a tour of some portfolio highlights and shares how each endeavor allowed them to hone their collaboration and approach, and add new weapons to their collective visual arsenal. 

Dan and Crinan also clearly see the London creative scene as an ideal environment teeming with energy. Their reverence is on full display here: "Production companies, galleries, and agencies are all being priced out of Soho and going east, and these amazing, fun pockets like Hackney Wick and Manor House are cropping up. It’s really competitive because there are so many people chasing the same opportunities, but that’s what gets the best work...The opportunities are coming from all directions, and places you wouldn’t expect." 

 

Tell us a bit about The Queen’s creative background. Who are Dan & Crinan and how did they get here?

It was a bit like a scene from Seven Samurai - we met each other soon after moving to London - both fresh out of art college, doing odd jobs around Soho - camera assisting, editing, and cleaning stains off porcelain. Keen and green, we’d be shooting tests with borrowed kit, working long into the night. First out of necessity, we started helping each other out. The stuff we were making very quickly became more advanced and, well, just better, and we realised that with two heads and four eyes we were more than a specky monster. Many adverts, music videos, short films, and branded-online-advertorial-video-content later, we’ve done all sorts of work in all sorts of amazing places, and are having epic adventures all along the way. High-fives riding into sunset, as credits begin to roll.

What is it about the other’s creative style or personality that made them an ideal creative partner for you?

Generally, Dan’s the one who is very impulsive and just spews out stuff. Crinan has a more calm and logical approach, which aligns everything, then we question and layer things to make them better and better. The creative-ping-pong makes the initial ideas fast, then the refining takes a little longer - we recommend burgers over all other food for late night working. In commercials, with the number of meetings, conversations, and often nervy clients, we find it really helps to sell ideas and concepts as a duo (Crinan flutters his eyelids - Dan rambles).

 

What do you see as the turning point in The Queen’s creative development and career thus far?

When you’re working from scripts that you’ve been given, it can be quite hard to carve out your style as a director. Most of the times we’ve really made a jump to a new place or direction is when we’ve made something off our own backs - be it a music video, a short film, or just a camera test that you can show people. That’s when you realise how important it is to keep doing those side-projects; otherwise, you end up being typecast and being employed to basically the same job you’ve done before. We haven’t yet been shoved into one of the directing boxes - kids, cars, beauty, food etc. It’s useful to be typecast to get work, but through making our own stuff, we’ve been lucky enough to get a broad range of scripts which we’ve been able to treat with executions that tell those stories in unusual ways that we find fun to watch.

 

Which of your projects are you proudest of and why?

 

Virgin Media - Squeezed

It was mega low-budget, but sort of cemented our art direction style. The original script had a drawing of a balloon popping, and that was about it! We were lucky that the creatives totally trusted us. We’re always surprised and amazed when we look back at the first tests and treatments for each job and see what they eventually evolved into. This one’s a prime example of saying ‘yes’ to something and seeing where it can end up.

 

AARP - Disrupt

The combination of edit style and subtle visual tricks while maintaining a genuine emotion is what we’ve notice in a lot of other people’s stuff we love, and we always try to achieve this where we can. It’s important to layer in those pleasing, unexpected moments which trick the brain, and force you to think more about what you’re watching.

 

Samsung - Paper Skater

We like this one as everyone thinks it’s CG, but it’s not! The whole thing is stop-motion animated over seven long basement days, with two incredibly talented stop-motion animators. It’s so good to get the chance to push established techniques in new ways. We based the camera work on 90’s skate videos - low angles and fisheye lenses - and all the skate moves were studied frame-by-frame from life, which is why he throws his weight so believably. It was a lovely idea that was incredibly satisfying to craft.

 

What would be your dream project or job, or is it already on your resume?

We’d love to get a few more narrative projects and combine all the technical stuff that we've developed over the years, which is why we write that sort of stuff into our short films. We really love visual storytelling, so working with lots of actors on a tightly choreographed, technique-driven, narrative number, in multiple countries would be it for us. ..oh, and a feature film.

 

Who do you see as the best brands, agencies, or studios to work with, in the UK?

We really like the recent Under Armour campaigns and the Nike women stuff has been ace. We’ve seen some really great scripts out of BBH and Havas, recently. Also the Ikea stuff out of Mother and the Volvo stuff out of Grey.

 

How would you define the London creative scene?

London’s so varied, and constantly evolving, which is the fun of it. Production companies, galleries, and agencies are all being priced out of Soho and going east, and these amazing, fun pockets like Hackney Wick and Manor House are cropping up. It’s really competitive because there are so many people chasing the same opportunities, but that’s what gets the best work.

 

How do you see the creative landscape shifting in the UK/Europe?

Advertising’s in a massive transition, and everyone’s still trying to figure out what on earth’s going on - it’s brilliant. Content-creation wise, people are slowly realising that asking for one good film will get you a much better result than 4 films for the same budget, but it’s a situation which never really goes away.

The opportunities are coming from all directions, and places you wouldn’t expect: PR companies, small boutique start-up places from one desk, clients and agencies coming straight to us with freelance producers, all mixing in with the big guys. You’ve just gotta keep open to adapting to however they want to work and wearing lots of hats if need be.

If not here, where would you most like to live?

Dan: I’d live in France.

Crinan: Edinburgh would be nice - anywhere with a long history, and lots of space.

We do half-and-half international work at the moment, and Skype from home most of the time, so in theory, we could be wherever we wanted, but unfortunately nothing really beats a face-to-face.

 

Who are your biggest creative influences?

There’s way too many but here’s a solid few giants: Martin de Thurah, Kasper Tuxen, Tom Kuntz, Koen Mortier, The Daniels, Andreas Nilsson, Bjork, Dougal Wilson, Jacques Audiard, Megaforce, CANADA, Goldie, Egon Schiele, Gustav Klimt, John Hillcoat, Steve Annis, Trevor Robinson, Nirvana, Joanna Newsom, Daniel Wolfe, Paul Thomas Anderson, Martin Krejci, Sam Brown, Chris Hewitt.

 

What scares you most about making creativity your career?

Losing that thing that made us start doing it in the first place. We were born out of the self-shooting three-men-and-a-van style of filmmaking. The landscape has already shifted massively in this direction, and long may it continue.

 

One book, one movie, one show, from each of you. Go.

Dan: The Log from the Sea of Cortez, Magnolia, Baywatch

Crinan: The Etymologicon, Natural Born Killers, Crimewatch

What do you do when Not Working?

Cooking, writing, watching early '90s rave videos on Youtube, D.I.Y. Dad Stuff (double denim on the weekends).

 

What’s the best advice you’ve ever heard or received that all creatives should hear?

Dan asked Ringan Ledwidge for advice a couple of years ago, and he sent some great nuggets. Among others: “Spec ads are kind of a waste of time, as creatives don't really take them seriously and don't really look beyond the idea. Music videos however I think are really worth pursuing; you can show them more of who you guys are. A lot of the guys I now work with were at the bottom of the ladder when we met, we became mates and supported each other and went up together. Basically don't wait for the work to come to you, which I'm sure you're not: go after it.”

 

Who are some WNW members whose work you admire and why?

There are loads of great photographers and illustrators that are fantastic for inspiration - it’s great to see. Creative-wise, there are some amazing people whose stuff we love: Patrick Burns, Richard Beer, Theo Bayani - all brilliant!

 

What’s next for you? What are you working on now?

We’re finishing the script on a new short, working on two animated commercials for the US and pitching stuff in the meantime - in for tomorrow. If that happens we’ll be doing that!

 

Discover more creative talent and projects like this on Working Not Working. If you're a WNW Member with new work, exhibits, products, or news to share, email us.

 

Jing Zhang's Illustrations Capture A Big World In A Small Frame

Jing Zhang's Illustrations
Capture A Big World In A Small Frame

MIKE O'DONNELL / EDITOR

WNW Member Jing Zhang has lived in London for over 10 years, and she doesn't play down its influence. "This city changes lots of people’s dreams and life paths, including mine." During her time in London, Jing has seen her career as an illustrator develop and flourish. In our interview below, Jing opens up about some of the challenges of pursuing a creative career, specifically in regards to pricing yourself and your work. She also shares her dream to have her work printed on a jumbo jet, references London's investment in creativity through the lens of the TFL, and predicts how the creative landscape may shift in the UK. "Despite the political uncertainty ahead, I think the future of the UK’s creative industry is actually shaped by the internet. The way clients and freelancers work will become more borderless; it will be less important where you’re based."

 

Tell us a bit about your creative background. Who is Jing and how did she get here?

I was born and raised in Southern China. I've been living in London since 10 years ago, where I now make it my home. This city changes lots of people’s dreams and life paths, including mine. In 2007 I took my first commission from Computer Arts to illustrate their cover when I was a student. This has paved my way to becoming an illustrator today.

 

How would you describe your creative style? Do you recognize a signature style that links most of your projects, or do you try to excuse yourself and approach each project as its own entity?

My illustration style is architectural, graphical, infographic. From project to project the style might differ. But the general theme is to give all my illustrations a big world in a small frame with lots of tiny people. They can be flat, isometric, 3D. I don't claim to own a certain style. But it is what I find very interesting at the moment and have been the most passionate about.

What do you see as the turning point in your creative development and career?

Perhaps it's the point when I left my full-time job which lasted for five whole years. In the latest 2 years of my full-time job, I started taking lots of "moonlight shifts." I got more and more commission work, so much that I started to lose my personal time and weekends. So I started my real career in 2014 concentrating on my illustrations. I don't even call myself a freelancer as I am selling my products rather than just my skills and time.

 

What were some of the challenges in launching your creative career?

The difficult part would be pricing myself in the market. Everyone is different, you simply can't apply someone else's experience and price card on your own. On top of that, my customers come from all over the world with different markets and different values for creative work. This added more complexity to my non-existing price card. I had my agents but honestly no one really knows your price better than yourself. And it takes years of experience to get to know that. No, I still don't have a price card.

Which of your projects are you proudest of and why?

The Imaginary Factory project got me started with my career as an illustrator;

The Recipe Card project kept me going.

The Heys Luggage is my first packaging project.

Legoland map is my first theme park map project.

My illustration for Dubai Expo went exhibiting around Dubai as a sculpture. It was my true honor to be a part of it.

What would be your dream project or job, or is it already on your resume?

In my mind, a typical dream job would be a well-established brand knocking on my door and saying, "Hey, here is some money and please do whatever you want." But my type of dream job would be having my work printed on a jumbo jet. I don’t have anything like that in my portfolio yet. I will tell you when I do although I don’t think I ever will. But I think about it every day. :)

 

Where are the best places to work in the UK?

Not sure if I'm stating the obvious. But it can't be anywhere else than London. It's such a great city encouraging all kinds of creative work.

How would you define the London creative scene?

It's fast-paced, open-minded, and diverse. To start with, TFL (Transport for London) is probably the best example of a London corporation that embraces creativity so well. London underground feels like a gallery for commuters and a battleground for all advertisers. TFL also fuels up the creative scene with their own vivid seasonal campaigns.

East London is also home to many brilliant creative studios and world-renowned artists. When you walk into a kebab shop in Dalston, it’s very likely you’ll see the art legends George and Gilbert having their meals next to you.

 

How do you see the creative landscape shifting in the UK & Europe?

Despite the political uncertainty ahead, I think the future of the UK’s creative industry is actually shaped by the internet. The way clients and freelancers work will become more borderless; it will be less important where you’re based.

In terms of creative style, Europeans keep a lot of local tradition whilst the British would very much like to try everything. e.g. the hand-drawn look has been popular for a long time in France whilst lots of Nordics will favor minimalism. British might just like them all.

If not here, where would you most like to live?

Porto, Amsterdam, Hanoi, Kyoto, just to name a few.

 

Who are your biggest creative influences?

My husband, WNW Member James Wignall. He’s a super talented animation director who brought me to the creative world.

 

What scares you most about making creativity your career?

I wracked my brain for an answer. But there really isn’t anything serious. If there needs to be one, I’d say that I’m constantly paranoid about “oh no, people don’t like my work anymore, because I have fewer likes from this project than the last one." It’s silly but we are sensitive.

One book, one album, one movie, one show. Go.

Sleep Tight (Rachel Abbot)

Innerworld (Electric Youth)

Spirited Away (I’ve watched it probably over 10 times)

Black Mirror

 

What is your most treasured possession?

Most of my plants. I have recently obtained a pilea peperomioides. Oh my gosh it is so beautiful.

 

What do you do when Not Working?

Having some time away is very important for me. I usually go away around 2 months a year. In the last year, I spent 4 months traveling around the world. It was very refreshing.

In my spare time, I just stare at my plants. I’m growing over 50+ species in my balcony, enough to keep me away from the computer every now and then.

What’s your motto?

"Keep your eyes on the prize."

 

What’s the best advice you’ve ever heard or received that all creatives should hear?

Stay inspired. Stay excited.

You should keep finding time for personal projects. The benefits of personal projects are so much more than you think, in your career, in bringing better clients, also in mental health.

What’s next for you? What are you working on now?

I’m working on my cocktail recipe project. It’s a project that connects the recipe with local culture. I learn a lot through the process. I’ve tried lots of new things outside of my skillsets (3D texturing and creative writing). It is my zen garden time after my commercial work.


Are you a WNW Member with new work, exhibits, products, or news to share? 

Email us!

Meet Chris Vanderhurst, Future Heavyweight Champion Art Director

Meet Chris Vanderhurst, Future Heavyweight Champion Art Director

MIKE O'DONNELL / EDITOR

 On the eve of our trip to London, we figured we'd get the lowdown from WNW Member Chris Vanderhurst. After only a month in London, Chris still feels like a seasoned tourist more than an official resident but he's excited to break into the UK's freelance scene. Chris also tells us about his creative successes and challenges, why he loves London advertising's use of the word "middleweight" in place of "midlevel," and offers some advice on the importance of choosing battles wisely. 

 

Tell us a bit about your creative background. Who is Chris and how did he get here?

I ask myself these questions almost every day. I started my career in Chicago after portfolio school, then LA, then to New York, and now London thanks to my girlfriend’s lucrative job offer and my inability to cope with certain election outcomes. There’s never really been a concrete plan or job offer in advance, but things have a way of working out if you’re willing to put in the work and not be an asshole.

People should move more often. There’s neat stuff out there.

 

How would you describe your creative style? Do you recognize a signature style that links most of your projects, or do you try to excuse yourself and approach each project as its own entity?

I’d like to say I don’t have a particular creative style because every brand and project is going to have its own unique solution. What works for BMW might not work for Google. I’ve always been more interested in solving the advertising puzzle than imposing a style onto a project that might not call for it. It’s why I ended up as an art director instead of a designer, and why I consider myself more of a problem-solver than artist (despite what my mom thinks).

What do you see as the turning point in your creative development and career?

There isn’t an exact date and time I can point at, but there was a point in my career I took pride in working weekends. But putting in 80 hours a week for 6 months straight isn’t something to be proud of. Thankfully, I’ve gotten at least a tiny bit wiser and stopped mistaking activity for productivity because it’s really easy to forget that this is all just advertising. It’s that whole “work to live, don’t live to work” thing.

 

What were some of the challenges in launching your creative career?

Getting a foot in the door is absolutely the hardest part for me. I’ve had the good fortune of employers generally wanting me to stick around long after my first freelance project wraps up, but it’s surprising to me how difficult—and panic inducing—it still is to get a recruiter’s attention in the first place. Fortunately, sites like WnW can help alleviate that. (Look at that shameless plug!)

Which of your projects are you proudest of and why?

I’ll go with our HBO Escape event for a few reasons. First and foremost, it was crazy cool to see Timothy Simmons (Jonah from Veep) pop up on my twitter saying “holy shit this is great” while he is in the middle of something I was brainstorming 3 months prior. Beyond that, it was satisfying because my partner and I had never really done any kind of event, but we still managed to impress our clients enough to take it on the road to SXSW.

What would be your dream project or job, or is it already on your resume?

The dream job is always the next one. I feel like we’re all on the hunt for it, and that’s part of the fun. I’ve worked with brands that I truly adore (and brands that no one does), but the truth is that there is no such thing as the perfect agency or golden brief that is going to be everything you’ve ever dreamt of. The trick is finding something to fall in love with wherever you are at the moment.

All of that being said: astronaut.

 

You’re new to London. From what you’ve seen so far, how does the London creative scene compare to that of New York and Los Angeles?

It’s hard to say because a month in, I still feel like I’m playing tourist. So far London has hidden the endearingly rough edges and eccentric personality you accidentally stumble upon in New York and LA, but I’m excited to find them.

I will, however, say their term “middleweight” is significantly cooler than “midlevel.” This distinction should be applied across the entire agency structure so my business card can someday read “Chris Vanderhurst. Heavyweight Champion Art Director”

How have you seen the industry shift from when you first started your career?

There was a glorious time not long ago that I thought an “influencer” was just the cool kid in high school who encouraged bad decisions.

 

If not in London, where would you most like to live?

I think Portland would be next on my list. Or maybe Austin, the Portland of the south.

 

Who are your biggest creative influences?

At the risk of sounding sentimental, I have to say it’s my late professor and friend, Robert Sedlack. He was the heart and soul of the Notre Dame graphic design program who opened my eyes to the power of design as a tool to solve problems, not just make powerpoints look pretty.

 

What scares you most about making creativity your career?

The fear that I’m a total hack who has already come up with my last decent idea, and there are a million 18-year-olds out there that are more naturally and terrifyingly talented than I ever will be. Fortunately, this fear consumes only most of my time.

 

One book, one album, one movie, one show. Go.

The Bone Clocks, The White Stripes’ Elephant, Battered Bastards of Baseball, The Simpsons (the early stuff. obviously.)

What is your most treasured possession?

Do my two cats count? Other than that, a pillow I had embroidered with a Run the Jewels lyric that Killer Mike retweeted.

 

What do you do when Not Working?

Putting 3 hours of anxiety-fueled research into where to eat dinner, or traveling an embarrassing amount of distance to play Mario Kart and drink beers with friends.

 

What is your motto?

I’m not the type of person that claims to have a motto. Is that a motto?

 

What’s the best advice you’ve ever heard or received that all creatives should hear?

“You guys. It’s just a fucking Instagram post.” - midmeeting from an exasperated creative director to an overzealous team. There are absolutely problems out there worth fighting for, but a little perspective goes a long way. Choose battles wisely.

 

What’s next for you? What are you working on now?

My job right now subsists of finding a job and making sure my cats don’t tear up the furniture.

 

Discover more talent like Chris on Working Not Working.

Are you a WNW Member with new work, exhibits, products, or news to share? Email us!

 

This Artist Crafts Drunk History With Letter, Liquor, & Lots of Research

This Artist Crafts Drunk History With Letter, Liquor, & Lots of Research

MIKE O'DONNELL / EDITOR

WNW Member Matthew Wyne's latest ongoing project Letters and Liquor is the epitome of a labor of love. "Three years ago I read an article on how to make a Manhattan, decided to surprise my wife with some date-night mixology, and became obsessed with cocktails. She liked the drink, but even more than that, I could tell that she liked the stories I was able to tell her about the components of the drink." From there, the deep-dive research began and continues. Each drink in the encyclopedic series contains a full history, a detailed explanation of the ingredients, a recipe, and finally the creative considerations behind the custom lettering Matthew used to render the drink’s name.

In our interview below, Matthew tells us how talking about liquor has brought him out of his shell, what cocktails he turns to the most, and how research is a fundamental and driving force in his creative process. "When I research something and begin to learn the details of what came before, I start seeing ways I can build off of that material to create something new that, hopefully, gives others the same excitement." To support Matthew on this front, share this project with your friends and followers and, just as importantly, learn how to make these drinks for your friends and tell their stories.

The depths to which Matthew goes with this ongoing endeavor is nothing short of staggering. After you read the interview and get a sampler of the project below, we strongly encourage you to head to Letters and Liquor. You'll learn more than just fun trivia; you'll get a glimpse into a unique historical perspective that highlights not just human history's alcoholic dependency but also its ingenuity, resourcefulness, and spirit.

 

Tell us a little bit about your creative background. Who is Matthew Wyne and how did he get here?

Studied design at the Creative Circus. Got a job as an art director at Crispin Porter + Bogusky. Got fired. Got a job as a designer at Venables Bell & Partners. Got fired. Started freelancing with a lot of help from WNW Member Ivan Cash, who emailed his clients on my behalf and got me on Working Not Working. Finally got the guts to study type design at the Cooper Union because my then-fiancé-now-wife believed in me, and that was where I started to find my niche. Once I combined lettering and cocktails, my career path became much more clear.

 

What were some of the challenges in launching your career as a designer and lettering artist?

After getting fired twice, I realized I might never find a mentor who could help me figure out how to build a career, so I tried to become my own Creative Director: identify my strengths, build on them, put out work that helps me attract more work in that style. In the beginning, a fair amount of that work was unpaid or discount-priced. There was a period when I worked so much (and slept so little) that I started having panic attacks. There was a period when I spent nights and weekends reading books on business, learning how to structure projects and contracts. There was a period when I spent a lot of time designing far beyond the scope of a project because I wanted to make the work great. I put in an extraordinary number of hours, I educated myself constantly, and I built relationships with people because I cared about them and what they were doing. Slowly, that has helped me put together the foundation of a private design practice.

 

How would you describe your creative style? Do you recognize a signature style that links most of your projects, or do you try to excuse yourself and approach each project as its own entity?

Visually, I think I have executed work in a range of styles. I am much more particular about the style in which a prospective client wants to work. If you care about craft, culture, and getting the details right, I want to work with you. I love diving into new ways of creating things visually, as long as there’s a clear rigor to the way they’re constructed.

The Flip (Late 1600s)

In Colonial days, the literacy rate amongst white men was about 60%. Factor in the large part of the population that this number excludes and it’s no wonder signs were primarily pictorial. The image here draws upon signs from Colonial Williamsburg as well as images from the book Old Tavern Signs by Fritz Endell.

You’re currently in the depths of a project called Letters & Liquor. What was the inspiration behind it? Is it the perfect blend of your two greatest passions?

Three years ago I read an article on how to make a Manhattan, decided to surprise my wife with some date-night mixology, and became obsessed with cocktails. She liked the drink, but even more than that, I could tell that she liked the stories I was able to tell her about the components of the drink. I did some quick internet searching before she got home, learned the difference between rye and bourbon, where bitters come from and what vermouth actually is, and the conversation did as much to set the tone of the night as the drinks did. My greatest passions are connecting with people and creating. This project lets me do both.

The Martini (1890s)

The style of the “Martini” lettering comes from a Martini and Rossi ad from the 1890s. The Lithographed cocktail glass was common in bar books at the time. The borders are done in a style seen all over in the last decade of the 19th century.

You seem more than qualified to tend bar. Is that on your resume or are you just an after-hours aficionado?

I am not a bartender. I have a lot of respect for bartenders. The job they do is, in my experience, underappreciated. Standing all day, working for tips, juggling an enormous list of things in your head, managing the stress of a room full of people wanting your attention, some of whom might become unpleasant or abusive, is a demanding job. I have worked hard to develop my skill in composing drinks and I love talking to people about cocktails, but the gigs I do are small, private events with a limited menu and a focus on storytelling.

 

Each drink in this series contains a full history, a detailed explanation of the ingredients, a recipe, and finally the creative considerations behind the custom lettering you used to renders the drink’s name. Did you always intend for Letters & Liquor to be this extensive?

I’ve had to scale back from my original vision because it would have taken me so much time to produce. It’s a race every week to finish each post and I often feel the panic of being behind, but the creative part of me doesn’t think about time constraints; it just leaps ahead as fast as it can and I try like hell to keep up without sacrificing the rest of my life. This blog is a 52-week project. I already have a pretty clear idea of the next iteration.  

The Americano (1860s)

Gaspare Campari and his son David recognized the importance of branding early on. They supported Italy’s great artists and designers with a near unprecedented patronage for the world of spirits. The Campari headquarters outside of Milan is a treasure trove of design and endlessly inspiring. This lettering was inspired by logo work that Nicolaj Diugheroff did for Campari in the 1920s.

What are the classic cocktails that you return to the most?

I love this question, because when I’m trying to create a new drink, I start with patterns in classic drinks. A Negroni is equal parts base spirit (gin) amaro (Campari) and fortified wine (sweet vermouth). If you substitute rye whiskey for gin and dry vermouth for sweet, you get one of my favorites, the Old Pal. I’ve tweaked that formula by combining, for example, peaty scotch, Cardamaro, and Oloroso sherry to get a rich, nutty drink that’s perfectly customized to my palette. These formulae abound in mixology: the Martini/Manhattan, the Daiquiri/Margarita, the Sazerac/Old Fashioned. A lot of the “custom” drinks you see on menus are based on old patterns. The real challenge as a drink maker is in discovering new models that can be remixed like this.

The Old Fashioned (1870s)

Spirits branding was in its infancy in the 1880s. The predominant practice of the time was to ship spirits in barrels to the bar, where bartenders would transfer the liquor to what were called back bar bottles. These bottles bore labels featuring oblique sans serif letters with gold leaf used as an accent. My illustration blends the look and feel of back bar labels with some more sophisticated lettering styles taken from bitters advertisements of the era.

How do preliminary explorations and deep-dive research fit into your design process?

I don’t feel comfortable starting a project until I’ve done the research. Design is always done within a cultural context, and it’s very important to me to understand the subtle nuances of the culture with which I’m communicating. I think this is where my love for design and my love for cocktails really intersects. My motivation with both is to let people know that I’ve taken the time to really understand them.

 

When you feel a little creatively burnt out, do you often turn to research to get the juices flowing again?

If I’m having trouble getting started on something, research always helps. As soon as my mind has that input to chew on it’s going to start digesting, and pretty soon, if you’ll pardon the expression, I start shitting out new ideas. The excitement of trying to bring something new to life is what gets me out of feeling stuck.

Calibogus (Early 1700s)

Rum wasn’t associated with little paper umbrellas and toes-in-the-sand vacations back in the Colonies. Rum was rough. Some folks even used it as paint thinner. This caustic quality gave rum the nickname “Kill-Devil” and folks did some awfully devilish things when on the stuff. The temperance movement started early in America, and engravings illustrating the evils of demon rum tried to staunch the debauchery that plagued the public. My illustration takes a much less partisan view of the situation.

What advice can you offer to creatives on utilizing the power of research to heighten their output?

This is a tricky question because I’m guessing what works for me might not work for others. However, for the sake of argument, let’s use hip hop as a metaphor. While rappers, like designers, are expected to be original, quotes and references are a part of both cultures. In the words of Jay Z, “I say a Big verse I’m only bigging up my brother.” That cross pollination is one of the things I love most about hip hop. I still remember the moment* I realized that the vocal sample from Kanye’s “Good Morning” was Elton John from “Goodbye Yellow Brick Road,” I got fired up. That kind of excitement is what gets my creative mind working. When I research something, and begin to learn the details of what came before, I start seeing ways I can build off of that material to create something new that, hopefully, gives others the same excitement.

*My friend Cooper Smith (WNW) was pulling his truck out of the Creative Circus parking lot and I chased him down on foot. How supreme, Coop?

The Martinez (1880s)

The Martinez is a great drink with Genever, but the Old Tom version is probably the more common, and Old Tom labels from this period do not lack for personality. They all feature a cat, often perched upon a barrel, and the more decorative among them add flourishes to the lettering. In this case, I’ve chosen a trifurcated style that works well with the floral plumage framing our feline friend.

What moment or project in your career so far has made you the proudest?

When the “Looking For” mural* got featured on the Atlantic. I hand-lettered personal messages from a woman seeking a boyfriend on an 8’ x 20’ wall. That project was a race against time, so getting it finished without taggers destroying it (which later happened) was a relief; then seeing it shared on such a prestigious and storied platform gave me a lot of pride.

 

Do you thrive off of being part of a creative community or are you more in your element as a lone wolf?

I need a fair amount of alone time every day to feel centered and focused. But, I love the creative dynamic of working with someone who is really passionate, intelligent, and open. My favorite projects have been the ones where my client is my creative partner and I feel really lucky that I’ve had so many of those.

The Daiquiri (Early 1900s)

The illustration here references a copy of the La Florida bar’s souvenir cocktail book. If Bacardi began the popularization of the Daiquiri, Ernest Hemingway completed it, and he was introduced to the Daiquiri by the previously mentioned Constantino at the Floridita (as it was known to locals.) Constantino made 4 signature Daiquiris, all of them very precise, but Hemingway, never one to defer, made Constantino customize the recipe of the Daiquiri number 4 for him, asking for no sugar and twice the rum. This Daiquiri was blended, which you see here in the illustration with the drink piled up above the rim of the glass.

Who are some of your biggest creative idols and influences?

I hope to get to Malcolm Gladwell’s level one day. His podcast, Revisionist history, uses his skill as an investigator and his platform as a writer to make powerful arguments for social justice. Before I was a designer, I thought I was going to be a musician. I couldn’t handle touring so I changed direction, but when we got pregnant I started writing music again. I hope I can record something for our daughter that stands up next to “Morning Phase” by Beck or “Tamer Animals” by Other Lives.

 

What do you do when Not Working?

I sing with my daughter. I dance with my daughter. I (try to) do yoga so my back doesn’t hurt so much from sitting at a laptop. And I have long, intense, passionate conversations with my wife.

The Monkey Gland (1920s)

Mr. MacElhone published a book, Harry’s ABC of Mixing Cocktails, and the cover featured the uniquely flourished sans serif lettering you see here. Some of the letters on the original cover are reminiscent of the lettering created by Edward Johnston for the London Underground. And some of them are channeling the earlier pomp of Victorian lettering in a “modern” and monoline style. With the advent of the machine age, serifs and ornament were suddenly old and outdated. Advertising featuring animals, monkeys included, was common for European spirits of the period. This particular illustration uses a photo of MacElhone himself as its starting point.

Who are some WNW Members whose work you admire and why?

Ivan Cash inspires me with his belief in his creative vision. His ability to create projects that connect people mystifies me. Jessica Hische, in addition to being an incredibly talented lettering artist, is also incredibly generous in sharing what she has learned with other designers. I have her book, “In Progress,” and I’ve spent a lot of time reading the essays on her site trying to figure out one aspect or another of being an independent designer. Indhira Rojas just launched Anxy, a magazine focused on personal narratives around mental health. I think these stories are so important, and the caliber of writing and design in the first issue blew me away. The common denominator here is a high level of craft combined with work that genuinely serves people.

 

Anything else you’d like to add?

My Dad, Monty Wyne, is a copywriter. He worked for JWT for 27 years. Each time he got transferred, we moved. Freelancing wasn’t really a thing you could do back then. I feel really grateful for the freedom I have to be an independent designer and it comes, in large part, from people and platforms like Working Not Working. Remembering that helps me keep things in perspective when freelance gets a little sticky.

The Julep (Mid 1700s)

Just as American drinking was getting more flourish, American lettering was doing the same. Literacy was going up, the economy was picking up steam, and demand for the work of fine engrossers was increasing. The treatment I’ve used here for the Julep draws from the work of master penman George Bickham, whose book The Universal Penman is still world standard for roundhand lettering.

The Blue Blazer (1840s)

The author of this drink was also the author of the world's first bar book. In keeping with his diamond-studded level of self regard, this book has no less than three titles: Jerry Thomas’ Bar Tender’s Guideaka How to Mix Drinks aka The Bon Vivant’s Companion. All that being said (and it is a lot to say) his book was a landmark enough achievement to merit the titular excess. The lettering here is inspired by a later edition of the book. I adapted the flourishes to suggest flames.

Pimm's Cup (1850s)

The Pimm’s label is iconic and rightfully so. It has remained relatively unchanged since the 1920's. However, the company tried a couple different labels before settling on this one. Alia Campbell, archivist at Diageo, was kind enough to provide some examples for me. My design is inspired by labels from the early 1900s that featured borage leaves, the key part of a proper Pimm’s garnish.

The Sazerac (1880s)

I did a lot of research for this one. The Sazerac company used to produce bottled cocktails, but the lettering wasn’t very inspired. I found some original Peychaud’s bitters bottles, but while beautiful, the lettering is pretty simplistic. I even found some old Sazerac de Forge et Fils Cognac bottles, but again, they didn’t have enough magic to match the cocktail they lent their name to. So, I used the contemporary Peychaud’s bitters label as inspiration, and as far as I can tell, they’ve been using it since the early 1900s, though the lettering used to be green before they adopted the cochineal color used today.


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Annica Lydenberg & Co. Present the 10 Commandments for Clients

Annica Lydenberg & Co. Present the 10 Commandments for Clients

MIKE O'DONNELL / EDITOR

Tell us a bit about your creative background. Who is Annica Lydenberg and how did she get here?

I have been freelancing for 15 years - it wasn’t by choice at first but I certainly made the most of it. I designed a lot of Flash websites in the early 00s that was a thing, but eventually I got sick of websites and wanted to learn hand lettering. I enrolled in the Type @ Cooper program in order to get a proper typographic education and I did a great deal of personal projects to get more relevant pieces in my portfolio. Personal projects both when I was getting started, and still today, have always driven the kind of client work I get.

 

What was the impetus behind building “The 10 Commandments for Clients”?

One of the big things I’ve been focusing on is bringing more honesty into my work, making personal work that is relatable and will hopefully make someone feel less alone. Of course, I relate to the plight of the freelance designer; we’ve all been there through those terrible client moments. So after having written these maybe 7 or 8 years ago I finally moved forward by inviting 10 other badass lettering artists to execute their favorite one. This made it even more of an act of solidarity with others.

 

Throughout your career, have nearly all of these commandments been broken by your clients at one point or another?

Yes, absolutely. And none of them only once… I literally had a client who tried to tell me she showed a packaging concept to a focus group. Upon asking questions about the demographics of the focus group, she finally admitted she had just shown her mother.

 

Do you think it’s ever wise for creatives, either young or well-established, to do work for free? And if so, is that strictly something that the creative should offer, as opposed to the client?

A friend told me recently something that I thought was fascinating; they said the world was made up of ‘askers’ and ‘guessers’. ‘Askers’ just ask for whatever it is that they want with no concern given and ‘guessers’ only ask when they are nearly certain the answer will be yes. As a result ‘guessers’ have a hard time saying no because they fear it was presumed they would, in fact, say yes; ‘askers’ are well aware that no is an acceptable answer. I am a ‘guesser’ and it pains me to say no to people and I have often resented being put in a position where I need to do so. But you practice it and it gets MUCH easier.

All you can do is educate yourself, know your worth, realize your actions impact your peers and don’t be scared to say no. But ultimately only you can make the call. There are other ways a job can have value.

 

Do you have any advice for creatives to make it even easier for clients to follow these rules?

Be clear from the beginning. Always make sure your expectations are communicated early on and also be sure your client is doing the same for you. I ask a LOT of questions at the beginning of a job and always state what is typical in terms of work process, payment process, and where the job begins and ends. Also, don’t ignore red flags. Sometimes it’s best to walk away.

 

Aside from creating “The 10 Commandments for Clients,” what can creatives do to look out for one another and make sure their peers are being treated fairly?

The best thing we can do is listen to one another and help each other see what we are allowing in our lives. In figuring out how to treat ourselves fairly as individuals it makes it so much easier to demand the same of our clients. I find great value in these conversations.

 

The 10 Commandments for Clients

by Annica Lydenberg

I’ve been a freelance designer for well over a decade and have worked with many clients. These relationships have been varied: some phenomenal, some functional, and a few… failures. In thinking about what makes some more successful than others it is clear to me that, just as with any relationship, the rules you establish at the beginning can be very hard to change later. As a freelance designer, you are your only advocate. Be clear about your rules, communicate well, and communicate often.

The 10 Commandments below, adapted for Clients, will provide the much-needed guidelines which, if followed, will make all of you the exceptional Clients we know you can be. The ultimate goal is always to have a relationship of mutual respect for one another’s time, skills and knowledge.

These struggles are not unique to my path as a designer so I reached out to ten of the most talented freelance designers and lettering artists I know to each select and illustrate one commandment. These are people that I believe work carefully, deliberately and deliver the best work a Client could ask for.

 

– 1 – Thou Shalt Have No Other Designer But Me

Dear Clients, When we work hard and give you lovely design files, please do not change them without us. Do not pass them off to your cousin’s roommate for future updates or hire a different illustrator to emulate the style we developed for you.

 

– 2 – Thou Shall Not Covet Design Done On Spec

Dear Clients, We would never ask you to do work for free. All work, including treatments, sketches, mockups, and concepts have value. No one goes to a bakery, asks for a custom made cake, and then says they’d like to eat it before they decide if they want to pay for it. 

 

– 3 – Thou Shall Not Use the Word ‘Exposure’ In Vain

Dear Clients, As it turns out, “exposure” does not pay our rent and we cannot use “increased followers” to buy coffee or to cover health insurance. This is not an acceptable form of compensation and we both know it.

 

– 4 – Respect the Weekend and Keep It Holy

Dear Clients, No Monday deadlines. As freelancers, it is often expected that we
never stop working, but please respect that we, too, would like to be off the clock on
the weekend.

 

– 5 – Thou Shalt Not Use Opposing Adjectives to Describe thy Project

Dear Clients, Do not set us up for failure. Please be clear about your values, your mission, and who your audience is. Do not ask us to make something for you that is both “whimsical” and “edgy” at the same time. This isn’t a thing.

 

– 6 – Honor thy Designer’s Expertise So thy Project May Be Pure and Wise

Dear Clients, When giving feedback, avoid giving design direction. This is why you hired us; it is what we do, and we are good at it. Instead try to speak to ways in which the design isn’t fulfilling its ultimate aim and we will fix it.

 

– 7– Thou Shall Not Request Work Be Completed “Yesterday, hahaha!”

Dear Clients, Unless you can send us the project request “Last month, hahaha!” then this is not helpful. And it isn’t funny. If you want to be funny please send a good dog meme, and then give a timeline that reflects reality.

 

– 8 – Provide Final Content That Is Final

Dear Clients, Whenever possible please do not change the name of your company after we finish your logo, please do not rewrite your copy after we’ve done your lettering. These are not changes they are a redesign. When a redesign is unavoidable, please expect to compensate accordingly.

 

– 9 – Hold Sacred All Invoices to 30 Days

Dear Clients, Surely if we can get your project done on time, you can write a check in 30 days. Just saying.

 

– 10 – Thou Shall Not Consult With thy Neighbor’s Wife for Design Feedback

Dear Clients, Random opinions and personal preferences alone are not useful. Unless your neighbor’s wife is a designer who sat in on our meetings and read the brief then we don’t want to hear it. If you feel a focus group is necessary then let’s do that together. But your mom is not a focus group.


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